You don’t need to spend four years in Wizard College when you can just hope that your great-grandfather and his great-grand-loins made some tender-loving tenderloins with a dragon, and now your whole family tree can shoot fire and sparks. The downside is that you also grew scales, but that doesn’t matter because you can embrace your nepotic magical lineage with our Baldur’s Gate 3 Sorcerer build guide.
Like the Warlock, the Sorcerer is a spellcaster in Baldur’s Gate 3 and D&D lore to cut corners, unlike Wizards, who grew old studying magic. We’ll help you harness that chaotic power.
Choosing your Sorcerer playstyle
Sorcerers in Baldur’s Gate 3 are versatile spellcasters capable of wielding the raw forces of magic. They possess an extensive array of spells, allowing for a diverse range of playstyles. Whether you aim to unleash devastating spells on your enemies or provide crucial support to your party, the Sorcerer class offers numerous possibilities.
While Sorcerers are known for their spellcasting prowess, it’s essential to choose your spells wisely. Your weapons don’t really matter, though some staves or staffs can offer increased benefits to your spellcasting.
You’ll naturally want to start fights by dealing damaging spells like Fireball (it just works!) or casting a debilitating crowd control spell on the enemy. An upcast Scorching Ray works wonders for single targets, by the way.
Afterward, it’s time for your party mates to mop up the war crime survivors.
Choosing your Sorcerer subclass: Draconic Bloodline
At Level 1, Sorcerers must choose a subclass that defines their magical lineage and grants unique abilities. In Baldur’s Gate 3, the available Sorcerer subclasses are:
- Wild Magic: Embrace the unpredictable chaos of magic. Wild Magic Sorcerers have a chance to trigger wild surges, unleashing unpredictable magical effects during spell casting.
- Draconic Bloodline: Tap into the ancient power of dragons. This subclass allows you to select a specific draconic ancestry, granting you unique abilities based on your chosen dragon type or color.
- Storm Sorcery: Harness the fury of storms and tempests. Storm Sorcerers gain control over lightning and wind, enabling them to manipulate the battlefield with thunderous force.
Draconic Bloodline offers the highest damage potential here since it can add your Charisma modifier to your damage depending on the Element you chose. Moreover, it has increased HP and higher Armor Class, so it’s not just a glass cannon caster.
Best race, background, and skills for Sorcerers
Your character’s race, background, and other qualities can significantly impact their abilities and role within the party. Here are some recommendations for creating an optimal Sorcerer character.
Best races for a Sorcerer
Consider these races for both role-playing and their racial bonuses.
- High Half-Elf: The High Half-Elf offers additional versatility with a free cantrip and Fey Ancestry, granting resistance to crowd control abilities.
- High Elf: Like High Half-Elves but with better Perception, enhancing your combat capabilities and environmental awareness.
- Duergar (Dwarf): The lower movement speed is a negligible tradeoff since a pure Sorcerer is mostly a ranged spellcaster build. Moreover, Duergars gain a free Invisibility spell at Level 5 that is usable once per combat encounter. It’s a busted racial feature.
- Dragonborn: Your ancestor already did something questionable to (or with) a dragon so that you could become a Sorcerer, so you might as well look the part. Besides, you get free Breath attacks, and the Dragonborn are tanky.
Best background for a Sorcerer: Charlatan
Charlatans gain proficiency in Deception and Sleight of Hand.
Deception is great for wiggling out of social interactions, and Sleight of Hand is just too handy for any class that doesn’t rely on getting their Dexterity to 20 (anything other than Rogue or Ranger). Besides, you’d want all the luck you can stack when picking locks.
Recommended skills: Persuasion and Intimidation
You already have Deception anyway, so you might as well go with the other social manipulation proficiencies. Other strong options include:
- Arcana (allows you to tap into knowledge about spells, magical items, and entities)
- Insight (detecting lies mostly)
Best Ability Score allocation
Efficiently allocating your ability scores is crucial for a powerful Sorcerer build. We’ve sorted them based on the highest to the lowest priority this time. Here’s a recommended allocation:
- Charisma (17+): Charisma is your primary stat as a Sorcerer, influencing spellcasting effectiveness and social interactions. Consider raising it to 18 for maximum impact.
- Constitution (15): A higher Constitution increases your hit points (HP), making you more resilient in combat.
- Dexterity (16): Dexterity determines your Initiative roll, allowing you to act quickly in combat situations.
- Wisdom (10): A decent Wisdom score ensures you’re not easily deceived or manipulated.
- Strength (10) and Intelligence (8): These attributes are less critical for Sorcerers and can be left at a lower value.
Again, Charisma determines how high your damage can go as a Sorcerer. It also determines your success in conversations and non-combat progression. Moreover, it’s crucial for boosting up the damage bonus added by your Draconic Bloodline.
Sorcerer spells and Metamagic
Your choice of spells and Metamagic options will define your Sorcerer’s capabilities in Baldur’s Gate 3. Here are recommended spells and Metamagic choices for your Sorcerer build:
Best Sorcerer cantrips
Fire Bolt will be your bread-and-butter once you’ve run out of spell slots—any other cantrip is situational. For that matter, we recommend picking a Draconic Bloodline dragon whose color relates to the fire element so you can boost it up with the additional Charisma modifier.
- Blade Ward
- Fire Bolt
- Shocking Grasp
- Poison Spray
- Mage Hand
Best Sorcerer spells
As we mentioned earlier, your most accessible damaging spells will either be Fireball (for groups) or Scorching Ray (for single enemies). If there’s an enemy you can’t see, Magic Missile works wonders. Wall of Fire is also great for setting up chokepoints. Meanwhile, Sunbeam is just an overall powerful spell.
Most other spells are situational and it’s up to you to get creative. We do recommend casting Haste before sparking off your ambush or encounters.
- Level 1: Feather Fall, Mage Armor, Shield, Magic Missile
- Level 2: Scorching Ray, Invisibility
- Level 3: Counterspell, Fireball, Haste
- Level 4: Wall of Fire, Polymorph
- Level 5: Hold Monster, Greater Invisibility (pick it retroactively)
- Level 6: Sunbeam
Note that if you picked a Lightning Draconic Bloodline, then just swap out the fire spells for lightning spells.
Best Metamagic options
Metamagic allows Sorcerers to toy with their spells, effectively strengthening them beyond their description or spell level.
- Twinned Spell (Level 2 required): Allows you to target an additional creature with spells that target only one creature.
- Distant Spell (Level 2 required): Increases the range of your spells by 50%, providing versatility in combat.
- Quickened Spell (Level 3 required): Spells that take an Action take a Bonus Action Instead.
Quickened Spell is the most noteworthy here as it practically translates to an extra spell each turn, which might just turn the tide of battle.
Sorcerer leveling guide 1-12
Now that you have the tools and knowledge, let’s put it all together into the ultimate Sorcerer build. Follow this leveling guide for optimization, and refer to the spell list and Metamagic options above to know which to pick.
- Level 1: Fire Bolt, Mage Hand, Poison Spray, Blade Ward — Mage Armor, Magic Missile
- Level 2: Metamagic: Distant Spell, Twinned Spell — Feather Fall
- Level 3: Metamagic: Quickened Spell — Shield
- Level 4: Shocking Grasp — Scorching Ray — Feat: Ability Score Improvement (+2 Charisma)
- Level 5: Invisibility
- Level 6: Fireball, Haste — Subclass feature
- Level 7: Wall of Fire
- Level 8: Greater Invisibility — Feat: Spell Sniper
- Level 9: Hold Monster
- Level 10: Metamagic: Subtle Spell
- Level 11: Polymorph
- Level 12: Sunbeam — Feat: Alert
Multiclass options for Sorcerer
- Sorcerer and Warlock: Like two peas in a pod, these two spellcaster classes just complement each other well. The Warlock dip practically solves the Sorcerer’s problem of weak cantrips and regular spell slots.
- Sorcerer and Cleric: Tempest Cleric apparently works great with a Lightning Draconic Bloodline Sorcerer, as it buffs lightning damage (particularly Chain Lightning) to astronomical levels.
- Sorcerer and Fighter: Action Surge is why Fighters are often popular for multiclassing, and even Sorcerers can benefit well from this dip. Paired with Quickened Spell, you can cast more per turn with just a minimal Fighter investment.
Now, you can go show your enemies all the hard work your ancestors did with dragons, assuming you followed our Baldur’s Gate 3 Sorcerer build guide. You’ll soon be giving Wizards a run for their gold.