The Best Cleric Spells in D&D 5e to Smite Heathens
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From healing to planar transportation to straight damage, clerics definitely have a versatile kit.
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Without further ado, here are the best cleric spells in D&D 5e that you need to be running in your next campaign or short adventure.
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Guidance allows a creature you touch to add 1d4 to an ability check. Likewise, Resistance allows a creature you touch to add 1d4 to a saving throw.
Guidance & Resistance
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Utter the magic words, and every creature in sight is forced to succeed on a Constitution saving throw or take 1d6 damage, scaling with levels.
Word of Radiance
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A staple of any cleric, Cure Wounds is one of the first spells spellcasters can use to heal themselves or their party members.
Cure Wounds
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This spell can miss if you miss, so it is a sort of all-or-nothing, but if it hits, it can pack a punch.
Inflict Wounds
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True Sight gives a creature the ability to see things as they really are. They can see invisible creatures and objects, and more.
True Sight
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