The Best Cleric Spells in D&D 5e to Smite Heathens
From healing to planar transportation to straight damage, clerics definitely have a versatile kit.
Without further ado, here are the best cleric spells in D&D 5e that you need to be running in your next campaign or short adventure.
Guidance allows a creature you touch to add 1d4 to an ability check. Likewise, Resistance allows a creature you touch to add 1d4 to a saving throw.
Guidance & Resistance
Utter the magic words, and every creature in sight is forced to succeed on a Constitution saving throw or take 1d6 damage, scaling with levels.
Word of Radiance
A staple of any cleric, Cure Wounds is one of the first spells spellcasters can use to heal themselves or their party members.
This spell can miss if you miss, so it is a sort of all-or-nothing, but if it hits, it can pack a punch.
True Sight gives a creature the ability to see things as they really are. They can see invisible creatures and objects, and more.
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